Meadow grass used to swap to a simpler version at about 7, 16 and 48 m with a half-second speckled fade, which drew a stippled ring in front of you as you walked. Each level now eases onto the next one’s own blades before the swap: a blade the simpler version keeps moves onto its next shape, and a blade it drops shrinks into its root. Tussocks a few meters around you stay put instead of twitching and re-sprouting, and a plant at the end of its range goes out whole, with its shadow, instead of dissolving through noise that changed every frame.

Two older faults went the same way. In the late afternoon the long shadows of small plants along a forest edge 50 to 100 m away flashed lighter about five times a second, and they hold steady now. Grass you stand or sit in stays pressed down for as long as you stay, instead of springing back tuft by tuft after about two seconds.

Two fixes are in the build but not yet checked in play. The easing first left dark specks crawling over the grass while you stood still, because blades that had shrunk away on screen still cast full shadows; the shadows now shrink with them. And pale blotches 15 to 40 m ahead in a dry meadow at evening were pale ground the color of granite showing through thin grass, so ground the sod covers now keeps its sod. Small round pale spots about 1 to 2 m across remain.